NewAge Avatar Radar Project Version 1.2 No longer need to spend time making a hud, just copy and past script into a prim and click yes to allow script permission to attach to your UI, Set on Center 2.
/////////////////////////////////
// NewAge Radar Project Script
// By Asia Snowfall
// Version 1.2
/////////////////////////////////
// v1.2;
// ------
// (Added) HUD Maker Feature, When you save script, click Yes
// (Added) Power Feature, Turn Radar on and Off
// (Added) HUD Menu, Allowing you to control Power Feature, Change from Avatar Radar to Land Information and back again
// Easier to now Modify script varibles
/////////////////////////////////
// v1.1;
// ------
// (Added) - Agent Count in Region when no agents in sensor range
// (Added) - Lag Status when no agents in sensor range
/////////////////////////////////
// v1.0
// ------
// (Initial Release)
/////////////////////////////////
// Configure;
float scan_range = 100;
float speed = 2;
integer channel = 1;
integer menu_channel = 666;
integer show_total_agents_in_chat_range = TRUE;
integer show_total_agents_in_region = TRUE;
integer show_lag_status = TRUE;
integer max_people = 7;
integer parcel_description_max_characters = 50;
string menu_text = "***\nAvatar Radar Project\n***\nby Asia Snowfall";
string hud_texture = "ec122289-1239-74fd-708f-ab4b949b7cdb";
vector hud_size = <0.1,0.1,0.1>;
// Core Varibles;
// Integer Varibles
integer setting = FALSE;
integer handler;
integer radar_power = TRUE;
integer positioning;
integer positioning_handler;
integer scan_type = TRUE;
// String Varibles
string people;
string lag_status;
// List Varibles
list people_in_sensor_range;
list people_in_sensor_vectors;
list chat_range;
list hud_position;
list main_menu;
// Float Varibles
float position_by = 0.01;
// Vector Varibles
vector text_color;
// Premade Functions
asSetPosMenu() //Might wonder why i make the script empty the hud position and fill it again with same options, but it optimizes script memory! every little helps
{
setting = TRUE;
hud_position = [];
llListenRemove(positioning_handler);
@retry;
positioning = llRound(llFrand(999999));
if(positioning <= 2000)
{
jump retry;
}
positioning_handler = llListen(positioning, "", "", "");
hud_position = ["-", "Down", "+", "Left", "===", "Right", "===", "Up", "Done"];
llSetText("Setup the hud using position control\nClick Done when your finished", <1.0, 1.0, 1.0>, 1.0);
llSetTimerEvent(30);
}
asSetMainMenu()
{
main_menu = ["Avatars", "Land Info"];
if(radar_power == FALSE)
{
main_menu += "Power On";
}
else
{
main_menu += "Power Off";
}
}
llLagStatus()
{
float time_dilation = llGetRegionTimeDilation();
if(time_dilation ><= 0.3)
{
lag_status = "Laggy";
text_color = <1.0,0.0,0.0>;
}
else if(time_dilation > 0.3 && time_dilation ><= 0.5)
{
lag_status = "Not Bad";
text_color = <1.0,1.0,0.0>;
}
else if(time_dilation > 0.5 && time_dilation ><= 0.8)
{
lag_status = "Good";
text_color = <0.0,1.0,0.0>;
}
else if(time_dilation > 0.8 && time_dilation ><= 1.0)
{
lag_status = "Excellent";
text_color = <0.0,1.0,1.0>;
}
}
all_status()
{
if(show_total_agents_in_region == TRUE)
{
people += "Region Agent Count = "+(string)llGetRegionAgentCount()+"\n";
}
if(show_total_agents_in_chat_range == TRUE)
{
people += "Agents in Range = "+(string)llGetListLength(chat_range)+"\n";
}
if(show_lag_status == TRUE)
{
people += "Lag Status = "+lag_status;
}
}
finish()
{
llOwnerSay("Starting radar system\nClick HUD for Menu");
setting = FALSE;
llSetTimerEvent(speed);
llListenRemove(positioning_handler);
}
default
{
state_entry()
{
llListen(menu_channel, "", "", "");
if(llGetAttached() != 0)
{
llSetScale(hud_size);
llSetTexture(hud_texture, ALL_SIDES);
handler = llListen(channel, "", "", "");
llOwnerSay("Find location of avatar within sensor range by typing either their full or partial name on channel "+(string)channel + ", example; /"+(string)channel+" Mark");
asSetPosMenu();
llDialog(llGetOwner(), menu_text, hud_position, positioning);
}
else if(llGetAttached() == 0)
{
llSensor("", "", AGENT, scan_range, PI);
setting = FALSE;
llListenRemove(handler);
llRequestPermissions(llGetOwner(), PERMISSION_ATTACH);
}
}
touch_start(integer x)
{
if(llDetectedKey(0) == llGetOwner())
{
if(setting == FALSE)
{
if(llGetAttached() != 0)
{
asSetMainMenu();
llDialog(llGetOwner(), menu_text, main_menu, menu_channel);
}
else
{
llRequestPermissions(llGetOwner(), PERMISSION_ATTACH);
}
}
else
{
llDialog(llGetOwner(), menu_text, hud_position, positioning);
}
}
}
run_time_permissions(integer perm)
{
if(perm & PERMISSION_ATTACH)
{
llAttachToAvatar(ATTACH_HUD_CENTER_2);
}
else
{
llOwnerSay("Some features disabled when not attached");
llSetTimerEvent(speed);
}
}
attach(key id)
{
llResetScript();
}
listen(integer chan, string name, key id, string str)
{
if(id == llGetOwner())
{
str = llToLower(str);
if(chan == channel)
{
integer index = llListFindList(people_in_sensor_range, [str]);
if(index != -1)
{
llOwnerSay(llList2String(people_in_sensor_range, index)+" is located at "+llList2String(people_in_sensor_vectors, index));
}
else if(index == -1)
{
integer i = 0;
integer length = llGetListLength(people_in_sensor_range);
integer ind;
do
{
if(llStringLength(llList2String(people_in_sensor_range, i)) > 0)
{
ind = llSubStringIndex(llList2String(people_in_sensor_range, i), str);
if(ind != -1)
{
llOwnerSay(llList2String(people_in_sensor_range, i) + " is located at "+llList2String(people_in_sensor_vectors, i));
return;
}
}
}while(i++, 1.0);
}
}
else if(chan == positioning)
{
if(str == "+")
{
if(position_by <0.1)
{
position_by += 0.01;
}
llOwnerSay("Positioning will move by "+(string)position_by+" meters");
}
else if(str == "-")
{
if(position_by > 0.01)
{
position_by -= 0.01;
}
llOwnerSay("Positioning will move by "+(string)position_by+" meters");
}
else if(str == "down")
{
llSetPos(llGetLocalPos()+<0.0,0.0,-position_by>*llGetRot());
}
else if(str == "left")
{
llSetPos(llGetLocalPos()+0><0.0,position_by,0.0>*llGetRot());
}
else if(str == "right")
{
llSetPos(llGetLocalPos()+0><0.0,-position_by,0.0>*llGetRot());
}
else if(str == "up")
{
llSetPos(llGetLocalPos()+0><0.0,0.0,position_by>*llGetRot());
}
else if(str == "done")
{
finish();
}
if(setting == TRUE)
{
llSetTimerEvent(30);
llDialog(llGetOwner(), menu_text, hud_position, positioning);
}
}
}
}
on_rez(integer g)
{
if(g & CHANGED_OWNER)
{
llResetScript();
}
}
changed(integer h)
{
if(h & CHANGED_OWNER)
{
llResetScript();
}
}
sensor(integer x)
{
people_in_sensor_range = [];
people_in_sensor_vectors = [];
integer i = 0;
integer index;
--x;
if(x > max_people)
{
x = max_people-1;
}
do
{
index = llListFindList(chat_range, [llDetectedName(i)]);
if(llStringLength(llDetectedName(i)) >! 0)
{
if(llVecDist(llDetectedPos(i), llGetPos()) <= 20)
{
if(index == -1)
{
chat_range += llDetectedName(i);
llOwnerSay(llDetectedName(i) + " has entered chat range");
}
}
else
{
if(index != -1)
{
llOwnerSay(llDetectedName(i) + " has left chat range");
chat_range = llDeleteSubList(chat_range, index, index);
}
}
people_in_sensor_range += llToLower(llDetectedName(i));
people_in_sensor_vectors += llDetectedPos(i);
people += llDetectedName(i) + " - " + llGetSubString((string)llVecDist(llDetectedPos(i), llGetPos()), 0, 4)+"m\n";
}
}while(i++ 0)
{
chat_range = [];
}
people += "Region Agent Count = "+(string)llGetRegionAgentCount()+"\nAgents in Range = "+(string)llGetListLength(chat_range)+"\n";
people = "No People In Range\n";
llLagStatus();
all_status();
llSetText(people, text_color, 1.0);
people = "";
}
timer()
{
if(setting == FALSE)
{
llSensor("", "", AGENT, scan_range, PI);
}
else
{
finish();
}
}
}>0>>>0>