It's a very simple and clean script to make quick sit/unsit teleport to given position based on reading current prim's description.
//////////////////////////////////////////////////////// // Written by Vincent Nacon // Released into the Public Domain // I'm sick and tired of WarpPos and <0,0,0> bug. // Feb 26th 2012 //////////////////////////////////////////////////////// //What to do? //Just place position (in vector form) where you want to drop avatar at in the prim's description. default { changed(integer change) { vector targetPosition = (vector)llGetObjectDesc(); key sittingAvatar = llAvatarOnSitTarget(); if(sittingAvatar) { vector positionToReturnTo = llGetPos(); llSetRegionPos(targetPosition); llUnSit(sittingAvatar); llSetRegionPos(positionToReturnTo); } } state_entry() { llSitTarget(<0.0, 0.0, 0.1>, ZERO_ROTATION); } }