default
{
state_entry()
{
llSetText("llDetectedType()\nBump to detect type",<1,1,1>,1);
}
collision_start(integer total_number)
{
if(llDetectedType(0)&PASSIVE)
llSay(0,"A object touched me?! O_o");
else
llSay(0,"You are not a object.... or a llama");
}
}