Kill Object Published: 18 February 2016 Written by: Headmaster default { state_entry() { key id = llGetOwner(); llListen(0,"",id,"kill object"); } listen(integer number, string name, key id, string m) { if (m=="kill object") { llDie(); } } } Category: Snippets opensim, LSL, LSL Script, Second Life Scripts, OpenSim Scripts, snippets, lsl library, kill object