// Make object this script is on hover above the ground and point its
// forward axis at its owner.
default
{
on_rez(integer n) //integer n er pas later achtergezet!
{
// turn on physics for the object
llSetStatus(STATUS_PHYSICS, TRUE);
// make the object hover 1m above the ground or the water
llSetHoverHeight(1.0, TRUE, 1.0);
// look for owner
llSensorRepeat(
"", // name - anyone
llGetOwner(), // key - the owner
AGENT, // type - agents (avatars)
10.0, // range - search within 10m
PI, // arc - search 360 degrees around
5.0 // rate - search every 5 seconds
);
// This makes the object stay put
llMoveToTarget(llGetPos(), 1.0);
}
sensor(integer n)
{
// point object's forward axis at the detected avatar
llLookAt(llDetectedPos(0), 1.0, 1.0);
}
}