list inventory = []; default { state_entry() { integer i; for ( i = 0; i < llGetInventoryNumber(INVENTORY_ALL); i++) { string item = llGetInventoryName(INVENTORY_ALL, i); if (llGetInventoryPermMask(item, MASK_OWNER) & PERM_COPY) { inventory += [item]; } } integer index = llListFindList(inventory, [llGetScriptName()]); inventory = llDeleteSubList(inventory, index, index); } touch_start(integer total_number) { llGiveInventoryList(llDetectedKey(0), llGetObjectName(), inventory); } }