string HoverText = "** Your Text Here **"; // YOUR TEXT vector Color = <0,0,0>; //Color 1 vector Color2 = <1,1,1>; //Color 2 float Transparancy = 0.75; // Transparency of the Text 1.0 is Solid. float Timer = 0.2; // speeeeeeed integer Flash = FALSE; default { state_entry() { llSetTimerEvent(Timer); } timer() { if (Flash == FALSE) { llSetText(HoverText, Color, Transparancy); Flash = TRUE; } else { llSetText(HoverText, Color2, Transparancy); Flash = FALSE; } } on_rez(integer start_param) { llResetScript(); } }