This script stops an animation when touched:
//touching worn object will open close mouth
string ANIMATION = "express_open_mouth";
integer TouchSW;
default
{
state_entry()
{
llSay(0, "Open Mouth Animation");
if (!(llGetPermissions() & PERMISSION_TRIGGER_ANIMATION))
{
llRequestPermissions(llGetOwner(), PERMISSION_TRIGGER_ANIMATION);
}
}
changed(integer change)
{
if(change & 128) // You'd better put the this changed() event when you use llGetOwner
{ // by way of precaution.
llResetScript();
}
}
touch_start(integer total_number)
{
if(TouchSW == FALSE)
{
//llOwnerSay("Tongue Out");
llSetTimerEvent(0.5);
}
else
{
//llOwnerSay("Tongue In");
llSetTimerEvent(0);
}
TouchSW = !TouchSW;
}
timer()
{
llStopAnimation(ANIMATION);
llStartAnimation(ANIMATION);
}
}