// OnOffFire -- LSL script to toggle looping animation of fire on and off // with spoken commands "ignite fire" and "douse fire" // // Uses the free "lit_texture" created by kohne Kato. // OnOffFire.lsl is Copyright (C) 2007 Prospero Frobozz // // This script is free software, available under the GNU GPL version 2. // You are free to use it, modify it, or distribute it. If you distribute // this script or any modified versions, they must also be under the GNU GPL. // This means that the script itself must be mod/copy/transfer. Objects that // use the script, or other components of such objects, do not themselves need // to be mod/copy/transfer, but the script, or any other scripts derived from // it, must. In addition, the full text of the GNU GPL (in Notecard "GNU GPL // v2") must be included whenever this script or any script derived from this // script is distributed. default { state_entry() { llSetStatus(STATUS_PHANTOM, TRUE); llSetTextureAnim (ANIM_ON | LOOP, ALL_SIDES, 4, 4, 0, 0, 15.0); llSetTexture("lit_texture", 3); llSetTexture("lit_texture", 1); llSetPrimitiveParams([PRIM_POINT_LIGHT, TRUE, <1, 0.9, 0.7>, 1.0, 10.0, 0.75]); llListen(0,"","",""); } listen(integer number, string name, key id, string message) { message=llToLower(message); if(message=="douse fire") { llSetTexture("alpha",ALL_SIDES); llSetTextureAnim(0, ALL_SIDES, 4, 4, 0, 0, 15.0); llSetPrimitiveParams([PRIM_POINT_LIGHT, FALSE, <1, 0.9, 0.7>, 1.0, 10.0, 0.75]); } else if(message == "ignite fire") { llSetTextureAnim (ANIM_ON | LOOP, ALL_SIDES, 4, 4, 0, 0, 15.0); llSetTexture("lit_texture", 3); llSetTexture("lit_texture", 1); llSetPrimitiveParams([PRIM_POINT_LIGHT, TRUE, <1, 0.9, 0.7>, 1.0, 10.0, 0.75]); } } }